struct Gloop::Program::Binary


Representation of a compiled and linked shader program.

Defined in:



Instance Method Summary

Constructor Detail

def : Bytes, format : UInt32) #

Creates the program binary.

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Instance Method Detail

def bytes : Bytes #

Raw data of the compiled and linked program.

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def format : UInt32 #

Token indicating the format of the data.

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def size #

Number of bytes used to store the binary.

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def to_unsafe #

Retrieves a pointer to the byte data.

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